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This Week, Minecraft's Raytracing Beta Beta Is Now Available On PC

  Minecraft has been a hugely loved game for the last ten years. Now, ray tracing is giving it a new look. This is the ultimate goal of gaming graphics, which simulates the physical properties of light, bringing real-time, cinematic quality rendering to a game. NVIDIA announced that it was developing realistic visuals for Minecraft in the past year. They will be accessible to Windows users from April 16th. The beta version is currently in beta. Fake root will offer the familiar Minecraft single-player experience with shadows and reflections that are ray-traced as well as lighting and custom, realistic materials. In addition, you'll be able explore six brand new RTX worlds created by community creators. These worlds include Aquatic Adventure and Imagination Island, as well as Neon District. They are free to Minecraft Windows 10 gamers who use the Minecraft Marketplace. The visually-focused release also includes physically-based rendering (PBR). This means that surfaces appear more real regardless of whether they are rough matte stone or glossy smooth Ice. NVIDIA's NVIDIA DLSS 2.0 is available to help with the heavy lifting needed to power all this. NVIDIA's AI upscaler 2.0 uses RTX Tensor centers to take images with lower resolution and then increase it to your target resolution. It's a new version that NVIDIA released along with NVIDIA RTX cards. It's still in beta so you can expect some issues. Some features haven't been included in the beta, for instance, such as multiplayer realms, third-party servers, or cross-play. There are still a few design bugs and some dimensions have not yet been optimized for the ray tracing. Meanwhile, banners are black and slime mobs have no face - the sort of issues that will be ironed out in the near future. Official release date has not yet been confirmed. Developers would like to hear from the community regarding the beta release.

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